It is not a problem in the case of stable API, but can be a problem in the future. Can we change this? For example - make Highlight.NoEngine part of the VectSharp project?
Hi, I'm keeping Highlight.NoEngine separate because it makes it easier for copyright/licensing... In any case, it only depends on VectSharp for colour stuff and that part should be stable!
It is not a problem in the case of stable API, but can be a problem in the future. Can we change this? For example - make Highlight.NoEngine part of the VectSharp project?