Closed fabianfoos closed 2 years ago
Hi, thank you for noticing this! I have investigated a bit, and I believe that this is actually a bug in ImageSharp (there is a call to an ImageSharp method that hangs and allocates large amounts of memory).
I have created a bug report there (SixLabors/ImageSharp.Drawing#224), and hopefully they will look into it.
In the meantime, the best way to implement a workaround in VectSharp would be within VectSharp.Raster.ImageSharp, rather than in VectSharp.SVG (you don't need an SVG file to reproduce the issue, even just stroking a rectangle with a line thickness of 0 will reproduce the bug).
I have a simple fix for this (as you can imagine, it's just a single line of code), however I have just started a new job, and I am still waiting to be formally authorised to release my code as open-source... Hopefully this won't take too long and I can release an updated version of VectSharp.Raster.ImageSharp soon.
Hi, many thanks for reviewing the issue! Good luck with your new job! Best regards!
This should be fixed in VectSharp.Raster.ImageSharp 1.1.3-beta14.16!
Fix OutOfMemoryException when importing SVG with text with stroke-width=0 and then rasterize it with ImageSharp.