Open spacefiddle opened 2 years ago
Er, should note, I am specifically trying arkopt_ActiveEvent=TurkeyTrial
as the official WildCard post states that that's the server option to use for private instances.
arkopt_ActiveEvent=TurkeyTrial
should add -ActiveEvent=TurkeyTrial
to the game server commandline. You can check the commandline that is used by checking the Executing
line in /var/log/arklog/arkserver.log
, and/or using ps -f -w -w -C ShooterGameServer
(-f = full, -w -w = unlimited width, -C = select by command)
Hey there! Thanks for taking a look, sorry for the slow response. Just for anyone else who comes along and reads this, my logdir is /var/log/arktools/ and the line starts with "Running" not "Executing" (so don't grep for executing if you found this on Google heh). Other than that, it is as you say: I do see the parameter "-ActiveEvent=TurkeyTrial" in there after the long initial directive that ends with .....\?listen, and before all other directives such as -ClusterDirOverride.
Barring some typo I've made in the actual parameter (i've stared at it one letter at a time so many times.....), it looks like it's where it should be, just as if entered manually. Sorry to bother you; looks like this is WildCode's issue. Color me shocked. Oh well.
On Fri, Nov 26, 2021 at 7:36 PM Ben Peddell @.***> wrote:
arkopt_ActiveEvent=TurkeyTrial should add -ActiveEvent=TurkeyTrial to the game server commandline. You can check the commandline that is used by checking the Executing line in /var/log/arklog/arkserver.log, and/or using ps -f -w -w -C ShooterGameServer (-f = full, -w -w = unlimited width, -C = select by command)
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Seems to have no effect, I see none of the event creatures or items or whatnot on any instance.
Singleplayer mod on official maps does show the current event etc., so i do have the files on my client and whatnot. Also i do see event colors on spawns, which as i understand it, is something they push alongside every event that doesn't depend on the event mechanics itself.
Not sure what to try next.