hello, I try by all means to do a texture baking test for AO map but nothing happens, I have a low and high poly model with unwrapped uv. I know how to create the normal map but not the ambient occlusion. it stays white. I followed all the tutorials on the subject on youtube but it does not work. can you help me. I have high hopes for Armorpaint ipad, I hope it will become a reference on ipad. thank you
hello, I try by all means to do a texture baking test for AO map but nothing happens, I have a low and high poly model with unwrapped uv. I know how to create the normal map but not the ambient occlusion. it stays white. I followed all the tutorials on the subject on youtube but it does not work. can you help me. I have high hopes for Armorpaint ipad, I hope it will become a reference on ipad. thank you