armory3d / armortools

3D Content Creation Tools
https://armorpaint.org
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Error compiler armorlab #1544

Closed angelbpineda closed 1 year ago

angelbpineda commented 1 year ago

PS E:\Apps\Armortools\armorlab> ..\armorcore\Kinc\make --from ..\armorcore -g direct3d11 Using Kinc (cc564857) from E:\Apps\Armortools\armorcore\Kinc kfile found. Creating Windows project files. Using Kha from E:\Apps\Armortools\armorcore Creating Kha project. Exporting asset 1 of 5 (default_brush.arm). Exporting asset 2 of 5 (icons.png). Exporting asset 3 of 5 (icons2x.png). Exporting asset 4 of 5 (placeholder.png). Exporting asset 5 of 5 (Scene.arm). .. ... Compiling shader 35 of 38 (supersample_resolve.frag.glsl). Compiling shader 36 of 38 (taa_pass.frag.glsl). Compiling shader 37 of 38 (world_pass.frag.glsl). Compiling shader 38 of 38 (world_pass.vert.glsl). Compiling shader 1 of 3 (voxel_pos.frag.glsl). Compiling shader 2 of 3 (voxel_pos.geom.glsl). Compiling shader 3 of 3 (voxel_pos.vert.glsl). E:\Apps\Armortools\base\Sources/arm/render/RenderPathBase.hx:133: characters 129-139 : Identifier 'ToolSmudge' is not part of arm.WorkspaceTool E:\Apps\Armortools\armorlab\Sources/arm/ui/UIHeader.hx:132: characters 18-33 : arm.TContext has no field blurDirectional

Haxe compiler error. Error: kfile did not call resolve, no project created. PS E:\Apps\Armortools\armorlab>

Mattline1 commented 1 year ago

I am having the same issue. Attempting to compile on windows for visual studio 2022.

luboslenco commented 1 year ago

I think this one is fixed as of now, thanks for letting me know. Still planning to do further cleanup so some more errors may pop up in the near future.