Open SpaceWolf727 opened 1 year ago
Thanks a lot for the report. Does this happen even with the default cube? Any chance to drop a .zipped .arm file here for investigation?
Apparently not, just tested it with the cube.
I can, but the model I am working on has NSFW components. If that isn't a problem, I'd be happy to!
On Fri, Jul 7, 2023 at 2:16 AM Lubos Lenco @.***> wrote:
Thanks a lot for the report. Does this happen even with the default cube? Any chance to drop a .zipped .arm file here for investigation?
— Reply to this email directly, view it on GitHub https://github.com/armory3d/armortools/issues/1592#issuecomment-1624872533, or unsubscribe https://github.com/notifications/unsubscribe-auth/AY65AFBYJLJCILLVVFGXCZDXO6ZUZANCNFSM6AAAAAA2BH767A . You are receiving this because you authored the thread.Message ID: @.***>
Similar issue on Windows: commit 9f604c9 (the most recent commit on the v8
branch), built with the OpenGL renderer. (Graphics card is a NVIDIA GeForce RTX 3060 Ti, although it seems unlikely to matter here.)
To reproduce:
.txt
extensionThe file does not load. ArmorPaint shows only a black screen. A stderr.txt
is produced in the same directory as the file, repeatedly containing:
RangeError: Offset is outside the bounds of the DataView
at buffer_view_t.getUint8 (<anonymous>)
at buffer_view_get_u8 (<anonymous>:108:46)
at armpack_read_u8 (<anonymous>:731:13)
at armpack_read (<anonymous>:773:13)
at armpack_read_array (<anonymous>:890:27)
at armpack_read (<anonymous>:826:16)
at armpack_read_array (<anonymous>:890:27)
at armpack_read (<anonymous>:826:16)
at armpack_read_map (<anonymous>:899:19)
at armpack_read (<anonymous>:832:16)
ArmorPaint version: 0.9dev
OS/device including version: PopOS! 22.04 Amd Radeon 5700XT
Issue description: I recently started getting into ArmorPaint in hopes it could serve as a replacement for Substance for me, but I have stumbled into a nasty problem that completely buggers those plans.
Any project I save, no matter how simple, keeps ending up corrupted. I can still open the projects, but it keeps erasing or damaging the textures of the model. This one in question had a black mask and fully red colored base for it. Now the base is all strange-looking and the black mask is blank now. as well as the base. Can anyone help me?
Steps to reproduce:
Create project, add new Paint Layer with Black Mask, work on both as well as Base Layer. Save Project. On opening save project, issue is presented.