Open nubnubbud opened 11 months ago
ArmorPaint version: 1.0 alpha, but all other versions too
OS/device including version: nvidia 1070
Issue description: normals of high/extreme values get clipped to black. this includes common values when viewed at glancing angles. check https://projects.blender.org/blender/blender/issues/109679 and https://projects.blender.org/blender/blender/pulls/109763 for potential fix methods and info.
Steps to reproduce: anything with normals of certain extreme angles, or viewing of glancing angles will create this issue.
ArmorPaint version: 1.0 alpha, but all other versions too
OS/device including version: nvidia 1070
Issue description: normals of high/extreme values get clipped to black. this includes common values when viewed at glancing angles. check https://projects.blender.org/blender/blender/issues/109679 and https://projects.blender.org/blender/blender/pulls/109763 for potential fix methods and info.
Steps to reproduce: anything with normals of certain extreme angles, or viewing of glancing angles will create this issue.