armory3d / armortools

3D Content Creation Tools
https://armorpaint.org
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Camera rotation center to mouse cursor / model / face #251

Open bszlrd opened 4 years ago

bszlrd commented 4 years ago

It would be very useful in my opinion, to have a key to set the rotation center of the view to the surface of the model under the mouse cursor. It would make painting more comfortable if an arbitrary rotation center could be choosen on the surface of the model.
In Blender you can do this with alt+middle click for example: focus

Lamoot commented 1 year ago

A +1 one from me (was about to write exactly this feature request and I noticed one is already open)

To perhaps better illustrate the benefit of this feature, here's a video showing how easy it becomes to control the focus even over large distances. https://www.youtube.com/watch?v=rRVEIcNjAxo Currently I'm missing this level of view control when using ArmorPaint.

According to https://projects.blender.org/blender/blender/src/tag/v2.90.0/source/blender/editors/space_view3d/view3d_edit.c#L3328 Blender centers the view to the z-depth position under the mouse cursor. If it doesn't hit any valid targets, it merely pans the view center to current mouse position and doesn't do any zooming.

wololoa commented 1 year ago

Another +1! I'm painting a large model myself and this would be incredibly useful.

melvixiodf commented 1 year ago

Another +1. This fix is very very important.

Turtle9112 commented 9 months ago

another +1, this would make this program much easier to use

ravengrim commented 7 months ago

Another +1, this would be so nice to have!