armory3d / armortools

3D Content Creation Tools
https://armorpaint.org
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Separating Layers by Meshes and Materials w/o colorID #537

Open Ulazygit opened 4 years ago

Ulazygit commented 4 years ago

When importing an .obj you can either separate the model by meshes OR material. This means that when painting a layer, you can only filter out a mesh or a material respectively from the drop down menu. Capture

It would therefore be nice if we could have two drop down menus and separate by material and mesh without having to go through the laborious process of baking a colorID map. This would speed up workflow.

AlexKiryanov commented 4 years ago

Ulazygit Good day! I will correct! In the drop-down menu you can select an object or UV, but not any material. If I understand correctly what you are talking about.

Ulazygit commented 4 years ago

Hi Alex. I'm not sure we're on the same page here.

AlexKiryanov commented 4 years ago

Hello! Ulazigit! Sorry! I really misunderstood you. My English is not very good. I reread your post more carefully, and the campaign understood what you meant. Do you mean that after importing, you can divide the model, either into materials or objects with uv? like when you import a model? Not a bad idea.)

Ulazygit commented 4 years ago

Yes. Both at the same time. So something like this: mode

AlexKiryanov commented 4 years ago

Yes that would be great! But I would not say that this will greatly shorten the time. Because if your model is divided into polygons with materials (I'm now talking about blender users), then bake the material ID map very quickly, maximum 5 minutes. And then import this map into the program and wipe it out using the ID tool just as quickly as choosing from the list. In general, the idea is not bad, just depending on how long it takes to remake the program for this option. Thanks for your reply.

Ulazygit commented 4 years ago

for me it takes too long to bake an ID map. Especially with 20+ materials

AlexKiryanov commented 4 years ago

try this addon, it will help bake the ID card in 1-2 minutes) https://youtu.be/UbnHF4d6xPc

ср, 19 авг. 2020 г., 00:21 Ulazygit notifications@github.com:

for me it takes too long to bake an ID map. Especially with 20+ materials

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Ulazygit commented 4 years ago

Thanks but I am still using 2.79

AlexKiryanov commented 4 years ago

Good morning! This plugin is also available for 2.79)