armory3d / armory

3D Engine with Blender Integration
https://armory3d.org/engine
zlib License
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Angular factor bug #1088

Open DevMagicLord opened 5 years ago

DevMagicLord commented 5 years ago

Armory 2.79b Windows.

The character has physics angular velocity = 0 on XYZ. When spawning physic objects in front of the character it disturbs it's angular rotation, the character rotates a little, it is no more 2.5D aligned.

Watch the bug http://forums.armory3d.org/uploads/default/original/2X/2/2f97a8277324a87664daf51ab0fa3622479d882a.gif

How to test : 1) Download project https://github.com/DevMagicLord/Godot3/blob/master/Armory/bugs/25D%20game%20bug.zip

2) Launch the game and move character right and left with A,D keys (or Q,D)

3) press "SHIFT to spawn projectiles in front of the player

4) move forward to the rounded pipe model, keep pressing forward , the character will start turning on Z axis.

Bugsbane commented 5 years ago

Do you still see this behaviour in the Blender 2.8/Armory 0.6 version?