armory3d / armory

3D Engine with Blender Integration
https://armory3d.org
zlib License
3.05k stars 317 forks source link

Compositor nodes #137

Open AndreaMonzini opened 7 years ago

AndreaMonzini commented 7 years ago

Hello,

some questions/ feature requests about Color Management:

https://sobotka.github.io/filmic-blender/

Thank you,

Andrea

luboslenco commented 7 years ago

The lighting is calculated in linear space. Armory does not yet respect Blender color management and compositor support is wonky - plan to handle that (relatively) soon, all needed parts to make it happen should be ready.

In the meantime I exposed currently implemented tonemapping settings (will eventually get rid of this or move it to more sensible place):

tonemap

tonemap_filmic

Keeping open till basic compositor nodes are handled.

AndreaMonzini commented 7 years ago

Super ! Great to see tonemapping options!

With linear space it would be great to have the possibility to save OpenEXR frames ( to use Armory as realtime rendering).

Looking forward for future improvements.

Thank you!