Open AndreaMonzini opened 7 years ago
The lighting is calculated in linear space. Armory does not yet respect Blender color management and compositor support is wonky - plan to handle that (relatively) soon, all needed parts to make it happen should be ready.
In the meantime I exposed currently implemented tonemapping settings (will eventually get rid of this or move it to more sensible place):
Keeping open till basic compositor nodes are handled.
Super ! Great to see tonemapping options!
With linear space it would be great to have the possibility to save OpenEXR frames ( to use Armory as realtime rendering).
Looking forward for future improvements.
Thank you!
Hello,
some questions/ feature requests about Color Management:
https://sobotka.github.io/filmic-blender/
Thank you,
Andrea