armory3d / armory

3D Engine with Blender Integration
https://armory3d.org
zlib License
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Support for object instancing #2195

Open ItsCubeTime opened 3 years ago

ItsCubeTime commented 3 years ago

image

ItsCubeTime commented 3 years ago

Currently using face instancing like this just results in the instances not displaying in Krom - just the original mesh (Cube.004 in my screenie) will be displayed along with the original geometry of "Plane".

MoritzBrueckner commented 2 years ago

Hi, I renamed this issue since vertex instancing also doesn't seem to be supported, so I guess it's the entire object instancing feature that is not implemented in Armory.