Open Simonrazer opened 7 years ago
comparisson.zip here a test-environement all textures on standart settings set one window to cycles and the other to play in viewport (you can also compare the different fov in armory and blender)
Very nice! This helps a lot. Would you mind if I later add your .blend to the https://github.com/armory3d/armory_calibration?
yes, add it to that!
Was noticing this as well! Thanks for the bug report!
Hope it gets resolved soon, figured out that this setup makes it better Only tested with Noise Fac, but it obviously totaly screws with Blenders viewport.
The voronoi cell texture scale is inverted! -> smaller scaler=more cells
-Noise texture looks extremly off -Voronoi (Intensity) not working at all (just white) -Voronoi (Cells) is extremly off -Wave is all black -Musgrave is pretty off