armory3d / armory

3D Engine with Blender Integration
https://armory3d.org
zlib License
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WARNING: Node tree "wall": material node type MIX_RGB not supported #2901

Closed onelsonic closed 1 year ago

onelsonic commented 1 year ago

Thank you for contributing to Armory!

Issue description : After upgrading to Blender 3.6 the standard blender material node MIX_RGB is not supported anymore.

MIX_RGB

and returns the following : WARNING: Node tree "wall": material node type MIX_RGB not supported

To Reproduce Steps to reproduce the behavior: Just add an object with the MIX_RGB node in its material.

Expected behavior What you expected to happen : the MIX_RGB node should render correctly.

System Blender: 3.6.0 Armory: latest GIT repo OS: win10

onelsonic commented 1 year ago

need further tests

MoritzBrueckner commented 1 year ago

The Mix RGB node was replaced with a more generic mix node in 3.4 (see https://github.com/armory3d/armory/issues/2821), but the Blender release notes state that "The "MixRGB" node for Shader and Geometry Nodes is converted to the new "Mix Node" on loading". So if this isn't the case, this is likely a Blender bug.