I'm reopening this pull request under another name because I got a little organisation issue.
It patches the voxels, implements transparent shadows, and adds a visible shadow option in case the user wants to have invisible ceilling that still casts shadows.
I'm reopening this pull request under another name because I got a little organisation issue. It patches the voxels, implements transparent shadows, and adds a visible shadow option in case the user wants to have invisible ceilling that still casts shadows.
This is the forum's link where there are a few screenshots: https://forums.armory3d.org/t/patch-for-voxels-and-sreenspace-refraction/5763