armory3d / voxel_world

Voxel worlds for Armory
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Sparse Voxel Octree and Polygon hybrid #5

Open Xristoskr opened 6 years ago

Xristoskr commented 6 years ago

Something like this would be very useful for open world games https://www.youtube.com/watch?v=XkSS_veoSg0

desttinghim commented 6 years ago

I remember this video! I would love to see this sort of technique implemented in armory (or any open source game engine, really). EDIT: After watching some more videos of the concept that the author has released more recently, the main drawbacks appear to be:

However, it is still a really cool demo. The render distance is massive and (in more recent episodes) the shadows and reflections enabled by it are really cool. I wonder if some of the techniques talked about in VoxelQuest could be carried over to reduce size (through procedural generation, basically).