Open arnasdev opened 6 years ago
Hey there, would you be willing to run me through the set up of this? You had mentioned that this was a possible solution on another post : https://github.com/AlturosDestinations/Alturos.Yolo
Hey there, would you be willing to run me through the set up of this? You had mentioned that this was a possible solution on another post : https://github.com/AlturosDestinations/Alturos.Yolo
Hey, are you still looking for a solution? I ended up using Alturos Darknet, and I was able to get YOLO3 working, this was in Visual Studio but I think it may be possible to get it working in Unity
YOLO3 is more accurate and faster than YOLO2. A YOLO3 implementation using (yolov3-tiny) with multithreading could potentially bring this technology to mobile devices