Closed klechenov closed 1 year ago
At the start of the game, ensure is triggered, which is located in the ENSURE_ABILITY_IS_INSTANTIATED macro inside the GetCurrentAbilitySpec() function. I don’t break the logic with my check, but I avoid triggering ensure every time
ensure
ENSURE_ABILITY_IS_INSTANTIATED
GetCurrentAbilitySpec()
At the start of the game,
ensure
is triggered, which is located in theENSURE_ABILITY_IS_INSTANTIATED
macro inside theGetCurrentAbilitySpec()
function. I don’t break the logic with my check, but I avoid triggeringensure
every time