Closed Vaei closed 10 months ago
Packaging for Switch results in:
CogWindowWidgets.cpp(803,37): error: temporary whose address is used as value of local variable 'ActorName' will be destroyed at the end of the full-expression [-Werror,-Wdangling]
Due to this line (803):
const char* ActorName = TCHAR_TO_ANSI(*FCogWindowHelper::GetActorName(*Actor));
From this code block in the function FCogWindowWidgets::ActorsList:
FCogWindowWidgets::ActorsList
TArray<AActor*> Actors; for (TActorIterator It(&World, ActorClass); It; ++It) { AActor* Actor = *It; bool AddActor = true; if (Filter != nullptr && Filter->IsActive()) { const char* ActorName = TCHAR_TO_ANSI(*FCogWindowHelper::GetActorName(*Actor)); if (Filter != nullptr && Filter->PassFilter(ActorName) == false) { AddActor = false; } } if (AddActor) { Actors.Add(Actor); } }
The fix is simply not storing it. This:
const char* ActorName = TCHAR_TO_ANSI(*FCogWindowHelper::GetActorName(*Actor)); if (Filter != nullptr && Filter->PassFilter(ActorName) == false) { AddActor = false; }
Becomes:
if (Filter != nullptr && Filter->PassFilter(TCHAR_TO_ANSI(*FCogWindowHelper::GetActorName(*Actor))) == false) { AddActor = false; }
With this change my Switch build packages successfully.
I would do a PR but unfortunately because its a project and not the plugin on it's own I can't clone it into my own project easily.
Should be fixed with https://github.com/arnaud-jamin/Cog/commit/e773b6636fcebf3b9c12417988e1593aa5519e64 Thanks!
Packaging for Switch results in:
CogWindowWidgets.cpp(803,37): error: temporary whose address is used as value of local variable 'ActorName' will be destroyed at the end of the full-expression [-Werror,-Wdangling]
Due to this line (803):
From this code block in the function
FCogWindowWidgets::ActorsList
:The fix is simply not storing it. This:
Becomes:
With this change my Switch build packages successfully.
I would do a PR but unfortunately because its a project and not the plugin on it's own I can't clone it into my own project easily.