arne-cl / frodo-wii

Automatically exported from code.google.com/p/frodo-wii
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F9 key #14

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
using frodo for wii when ever the F9 key gets pressed the screen just fills 
with c64 c64 over and over again and doesnt stop. the only way to stop it is 
to turn the wii off ans on again.

why doesnt frodo for wii do like what other systems do when F9 is pressed and 
that is enter a device menu, look here

http://img4.imageshack.us/img4/3093/f9keypressed.jpg

if frodo can get to this menu please could someone tell me how, ty.

Original issue reported on code.google.com by Nathanie...@gmail.com on 16 Nov 2009 at 3:15

GoogleCodeExporter commented 9 years ago
F9 enters SAM, the Frodo debugger. I've disabled it in the svn trunk (r313), so 
in
the next release nothing will happen when you press F9.

You can get to the menu (like the device menu in your screenshot) by pressing 
the
Home key on the keyboard or the Home key on the wiimote.

Original comment by simon.ka...@gmail.com on 16 Nov 2009 at 4:49

GoogleCodeExporter commented 9 years ago
The menu that I get when I press the home key or wii home 
button doesn't cover device menu.
It has

File
  insert  Start
States 
  Load  save  delete
Keyboard
  type  macro  bind
--------------------------------
Reset the c=64
networking
Options
Advanced options
Help
Quit

The options menu gives these

Map wiimote 1 to:
   Port 1  port 2

True 1541 emulation
    No  yes

1541 floppy drive LED
  off  on
--------------------------------
'2'=select '1'=cancel

The advanced options displays this
Display resolution
  double-center  stretched

Speed (approx.)
   95 100 110

Sprite collisions
   Off on
--------------------------
'2'=select  '1'=cancel

There is no device menu like in my screenshot where you can 
select the number that represents it.
Is there away of using a USB floppy a drive and save to that. If 
not perhaps you could look at adding this capability, I gather 
this should be possible as wii can read USB ports it would just 
be a matter of allow frodo to reckognise it.

Hope this can be done.
Could you tell me how to get to the device menu if I'm doing 
something wrong, ty

Original comment by Nathanie...@gmail.com on 17 Nov 2009 at 8:35

GoogleCodeExporter commented 9 years ago
No way, that would be insanely costly to implement!

And as I said before, you have both floppy and tape emulation - just insert the 
disk
with File/Insert.

Original comment by simon.ka...@gmail.com on 17 Nov 2009 at 9:22

GoogleCodeExporter commented 9 years ago
I Managed to get it to save, only thing was I had to insert a .d64 rom and save 
over it. Problem was I then 
couldn't load either correctly. The blank .d64 that I created with pc emu 
didn't work with insert. Will try and 
find a blank file image that works. Sorry if I've been a hassel.

Original comment by Nathanie...@gmail.com on 18 Nov 2009 at 3:45

GoogleCodeExporter commented 9 years ago
Fixed by removing SAM :-)

Original comment by simon.ka...@gmail.com on 13 Mar 2010 at 7:09