Closed GoogleCodeExporter closed 9 years ago
Yes my keyboard doesnt work in V2 with Frodo - works in Internet browser though
- V4.2E
Original comment by ceci...@googlemail.com
on 6 Oct 2010 at 1:09
try unplugging and replugging the USB keyboard, seems to help for some (or all?)
Original comment by simon.ka...@gmail.com
on 6 Oct 2010 at 5:08
yes unplugging and replugging the USB keyboard within frodo v2 worked - thanks
:)
Original comment by ceci...@googlemail.com
on 7 Oct 2010 at 12:33
Nope. Nada. Zilch. Still not working for me. :-(
Original comment by jarhau...@gmail.com
on 7 Oct 2010 at 9:03
I've had the same problem. The Keyboard is good, it worked on frodo before,
still works on pc. It seems the problem might have come about after updating to
HBC8 but I'm not sure. I've noticed the keyboard doesn't work with Dosboxwii
whereas it did before. swapping between the usb connections, exiting c64.org
and powering the wii on and off allows for a successful keyboard connection to
c64.org once every 50 times or so, but it's seemingly random, with no
indication why it connects when it does.
Great work on Frodowii by the way. Look forward to an update should you be
inclined/ if you get a chance.
Original comment by 64sd4sd4...@gmail.com
on 23 Oct 2010 at 12:24
[deleted comment]
Oh, wii4.0e, frodov2
Original comment by 64sd4sd4...@gmail.com
on 23 Oct 2010 at 1:06
update: old version frodo.10 still has keyboard support, albeit you have to
keep a key on the keyboard pressed as it's connected to the wii.
Original comment by 64sd4sd4...@gmail.com
on 23 Oct 2010 at 1:08
Yes confirmed usb keyboard support now seesm to be broken? :(
Original comment by kev1210r...@msn.com
on 4 Nov 2010 at 8:32
Thanks so much for this, went back to version 10 and can now use keyboard!
Albeit with the unplug->plug workaround. Also found that the same issue is
present in UAE WII, although I had to go back to version 3 to get keyboard
back. Will go log a defect with their code page.
Original comment by malcol...@gmail.com
on 26 Nov 2010 at 3:09
[deleted comment]
I queried Simon and he replied thus:
'I'm aware of the problem, but I don't really work on wii stuff anymore.
Probably this is easy to fix by simply rebuilding the emulators against newer
libogc/SDLs, and basically anyone can do that. I'd be happy to give people
commit access to the repositories if they like to contribute!'
So if anyone knows a little bit about what Simon is referring to and your
interested in helping out,by all means.
Original comment by 64sd4sd4...@gmail.com
on 28 Nov 2010 at 10:56
Yeah I also contacted Simon and got the same reply. I started a thread on
gbatemp a while ago requesting someone to compile frodo but nobody has got it
to work so far...
http://gbatemp.net/index.php?showtopic=263966&st=0&p=3252840&#entry3252840
Original comment by kev1210r...@msn.com
on 30 Nov 2010 at 4:05
Hmmm. It's a pity.
Original comment by 64sd4sd4...@gmail.com
on 6 Dec 2010 at 11:53
I installed ios58 attempting to resolve this issue. Ios58 restores usb keyboard
compatibility to Dosbox wii (among others) but not frodo-wii.
Original comment by 64sd4sd4...@gmail.com
on 1 May 2011 at 12:15
I compiled Frodo with the last version of the libraries (libogc and SDL) and
now the keyboard works again
Original comment by olimpier...@gmail.com
on 7 May 2011 at 7:49
That's cool. I don't know how to compile, but if you have a link to your
compiled version of Frodo, I would really appreciate that! :-)
Original comment by jarhau...@gmail.com
on 7 May 2011 at 5:30
[deleted comment]
Simon gave me the administrator access rights. I uploaded a new minor release
(2.1) with the binary compiled with libogc 1.8.6 and a trivial bug fix in the
help menu of the option menu.
Original comment by olimpier...@gmail.com
on 8 May 2011 at 9:43
[deleted comment]
Original comment by simon.ka...@gmail.com
on 8 May 2011 at 11:33
Very nice! Thank you for all of your hard work!
-Jared
Original comment by jarhau...@gmail.com
on 9 May 2011 at 3:17
Great job! Thank you.
Original comment by 64sd4sd4...@gmail.com
on 9 May 2011 at 4:08
Ideal! Thanks for that... this will give me an excuse to dust off my wii again.
It's a shame Simon has moved on to other things as I was enjoying doing the
graphics for the GUI for frodo.
I don't suppose you could also apply the same keyboard fix to Simon's other
excellent project 'Wiiuae' as that would also make a lot of people very happy
by making the emulator more functional again?
Thanks again
Original comment by kev1210r...@msn.com
on 9 May 2011 at 7:19
I tried the new build last night but strnagely as soon as I open the gui to
select anything it allways goes to black screen and freezes? I've reverted back
to the previous release as (although it doesn't have keyboard support working)
the emu works fine.
Original comment by kev1210r...@msn.com
on 10 May 2011 at 1:13
I did a manual install and transferred only the .dol file. Works fine for me.
HBCv8 with ios58 if that makes a difference.
Original comment by 64sd4sd4...@gmail.com
on 10 May 2011 at 1:26
This build is working for me now. :) It was a similar issue I had wii wiimame
where if I have anything inserted into port 2 then the wii locks up (only seems
to happen with homebrew that beens compiled with the latest libogc and SDL?).
Now if only some kind soul culd compile Wiiuae and Fuse too...
Original comment by kev1210r...@msn.com
on 11 May 2011 at 6:57
Original issue reported on code.google.com by
jarhau...@gmail.com
on 26 Sep 2010 at 10:26