Closed GoogleCodeExporter closed 9 years ago
When you save the game state also the current key binding is saved.
"When you save the game state also some preferences are saved in the state
(joystick buttons, screen format, joystick port, 1541 emulation, rumble)"
Original comment by olimpier...@gmail.com
on 25 Dec 2012 at 7:08
Sorry maybe I wasn't very clear. Want I meant was being able to save DIFFERENT
configurations for DIFFERENT images.
This would make it easy to save custom key bindings and drive emulation options
etc. particular to each game.
Original comment by nebnos...@gmail.com
on 27 Dec 2012 at 9:27
When you save the state of a game these particular settings are saved:
Display Type, Joystick Swap, drive Emulation, key bindings.
If you look at the "save" directory there are configuration files for each
saved game with the name "gamename.sav.prefs".
They are loaded when you load the game state.
So, if you want to have a particular key binding you should load the game,
configure the key bindings and the other settings and then save the game state.
To load the saved configuration you should then load the game state.
If you mean to have differnt configurations for one game, I do not see the
useness.
Original comment by olimpier...@gmail.com
on 28 Dec 2012 at 11:56
Original issue reported on code.google.com by
nebnos...@gmail.com
on 6 Jun 2012 at 9:49