Open GoogleCodeExporter opened 9 years ago
After examining the source code from SVN, the virtual key mapping is wrong. It
maps to the C64 key matrix of (4,0) in virtual_keyboard.cpp, which is 9. There
isn't an actual key matrix mapping to the Restore key, because it was wired to
the CPU's NMI line. The frodo source in C64.cpp has the call NMI(void), which
is what should happen when Restore is pressed.
The display.cpp file also invokes the NMI() call, but only if SDLK_F11 is
pressed.
Since I'm not familiar enough with SDL or the frodo source, I'm not sure how to
fix it.
Original comment by antam...@gmail.com
on 3 Sep 2012 at 5:42
Partially fixed in v2.4.1.
It is possible to press the restore key with the virtual keyboard but it is not
yet possible to bind the restore key to a joystick button.
The restore key can also be called through F11 in a real keyboard.
Original comment by olimpier...@gmail.com
on 27 Dec 2012 at 11:11
Original issue reported on code.google.com by
antam...@gmail.com
on 2 Sep 2012 at 10:32