arne-cl / frodo-wii

Automatically exported from code.google.com/p/frodo-wii
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Save states not overwriting ? #8

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
When I resave games in Frodo V10 it doesn't overwrite the original game 
save state but sets up a new "unknown save" file ?. If I then try to 
resave a different game it overwrites the unknown save state. In effect 
once I save a game I can never update my progress on it unless I keep 
manually renaming the unknown save file.     

Original issue reported on code.google.com by rec...@sky.com on 17 May 2009 at 12:16

GoogleCodeExporter commented 9 years ago
I think this is an issue caused by the name being taken by the currently 
inserted
floppy. If you reload the emulator, this will be reset again. You could try to
restore the game, insert the game floppy from the menu (with the game running), 
and
then saving the state again.

It's a bug that should be fixed though.

Original comment by simon.ka...@gmail.com on 18 May 2009 at 1:33

GoogleCodeExporter commented 9 years ago
Fixed in current subversion (will be released in c64-network.org v2).

Note that it will only work with new saves. If you load an old save (from frodo 
v10 
or similar), the name will still be set as unknown or 64prgs. The reason is 
that a 
fragment of the preferences is saved together with the save, and this didn't 
work 
with the old version. The recommendation is to remove /frodo/saves/*.prefs.

Original comment by simon.ka...@gmail.com on 13 Mar 2010 at 7:33