arne-cl / frodo-wii

Automatically exported from code.google.com/p/frodo-wii
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Request: GameCube controller support. #9

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Would it be possible to add support for this?

Original issue reported on code.google.com by Chrono...@gmail.com on 24 May 2009 at 2:52

GoogleCodeExporter commented 9 years ago
It's certainly possible, but would have to be done by someone else than me - I 
don't
have gamecube controllers unfortunately.

Anyway, see it as an interesting task :-)

Original comment by simon.ka...@gmail.com on 29 May 2009 at 8:09

GoogleCodeExporter commented 9 years ago
I would wholeheartedly anticipate/back this request.  I have an X-Arcade 
controller
(http://www.xgaming.com/two-player.shtml) which connects to the Gamecube ports. 
Having an analog controller for my favorite old games would be capital!  Your 
project
has been a favorite of mine for YEARS, having been able to play my favorite 
ROMs on
my PC.  Now that it's been ported to the Wii, I'm astounded at how much life 
this
platform continues to exhibit.  The Comodore64 was indeed a great device.

Thanks for keeping it alive!  You win two free internets!

Cardinal Bass

Original comment by Pack17...@gmail.com on 8 Jul 2009 at 2:00

GoogleCodeExporter commented 9 years ago
If needed, I'll send you a controller.  If I can't code, I can at least donate 
the
materials needed toward development.  Let me know!

Original comment by Pack17...@gmail.com on 8 Jul 2009 at 2:04

GoogleCodeExporter commented 9 years ago
Well, that would be a nice feature. However, in UAE it would be simple to 
implement
(it should only be a configuration issue really), but Frodo doesn't use SDL for
joystick input, which makes it more difficult. It should really be rewritten to 
use
SDL for joystick as well.

I have enough hardware as it is, so keep it yourself :-)

Original comment by simon.ka...@gmail.com on 10 Jul 2009 at 5:21

GoogleCodeExporter commented 9 years ago
Thanks for the follow-up.  In a previous entry to this thread, you mentioned not
having a GameCube controller (It's certainly possible, but would have to be 
done by
someone else than me - I don't have gamecube controllers unfortunately).  
However, if
the level of effort is too great (It should really be rewritten to use SDL for
joystick as well), then I understand if this will not happen in the near future.

Warmest regards,

Cardinal Bass

Original comment by Pack17...@gmail.com on 14 Jul 2009 at 3:34

GoogleCodeExporter commented 9 years ago
Should in principle work with c64-network.org v1, since it's using SDL joystick 
layer now.

Note that you would have to setup the configuration file manually for the GC 
parts, 
so it won't be simple to do. (Well, it's just a text file, so not that hard, 
but 
anyway).

I have some ideas about making the key binding stuff more system agnostic, but 
right now setting up things via the GUI requires editing the source code and 
recompiling.

Marking as wontfix for now.

Original comment by simon.ka...@gmail.com on 13 Mar 2010 at 7:15

GoogleCodeExporter commented 9 years ago
Thanks for the follow-up.  I'll check-out C64-Network.Org's version.  Frodo has 
been 
the de-facto emulator for me since its inception.  I will troll around here 
regularly to see if the status has changed (here's hoping!).

Thanks so much for your hard work and dedication.  You have kept so many games 
alive, and with them come great memories.  There's really no price you can put 
on 
that.

Original comment by Pack17...@gmail.com on 19 Mar 2010 at 2:41

GoogleCodeExporter commented 9 years ago
Is there any future version with GC support?

Thank you in advance.

Original comment by arquil...@gmail.com on 1 Jan 2013 at 2:54

GoogleCodeExporter commented 9 years ago

Original comment by olimpier...@gmail.com on 2 Jan 2013 at 7:14