When loading a World, the pre_code is not executed. Using the REPL, we need to be explicit about what code to run. One useful feature would be to add two functions like run_pre and run_post which would run the pre and post code of the world. Perhaps these could be only available from the repl.
When loading a World, the pre_code is not executed. Using the REPL, we need to be explicit about what code to run. One useful feature would be to add two functions like
run_pre
andrun_post
which would run the pre and post code of the world. Perhaps these could be only available from the repl.