Have a function like goal_no_object which would ensure that a "objects as goal" is defined, but is empty.
As a visual test for the documentation, create two identical worlds with objects, except that one does not specify a goal, and the other specifies that there are no object left.
Have a function like
goal_no_object
which would ensure that a "objects as goal" is defined, but is empty.As a visual test for the documentation, create two identical worlds with objects, except that one does not specify a goal, and the other specifies that there are no object left.