Closed aroberge closed 6 years ago
This is not really a bug. The world Around 4 contains artefacts already put in in a world of a fixed size. The state of this world is saved before running. There is no actual instruction to set (or reset!) the size - nor should there need to be.
When RUR.create_maze()
is run, the canvas dimensions are changed - and nothing in the normal reload function is in place to reset such worlds: worlds with sizes created dynamically should normally be created entirely in the Onload editor rather than using a combination of fixed-position artefacts (put in place using the Graphical world editor) and code.
RUR.create_maze(12, 8)
which resets the canvas size.The result: an inconsistent world.