aronand / Ikaros

Experimental project in Godot game development.
GNU General Public License v3.0
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Implement player camera #15

Closed aronand closed 1 day ago

aronand commented 4 days ago

Attach the camera to the player, preferably dynamically as the player is defined by the IkarosScene.

Allow the player to rotate the camera in such a way that the player character also rotates on the Y-axis. Ensure that movement works as expected (direction is already calculated based on the player character's transform basis, confirm this works).