arostron / totally-not-risk

A better web-based Risk game so we don't have to use Hasbro's...
0 stars 1 forks source link

Discussion on which languages to use #2

Open Arunscape opened 4 years ago

Arunscape commented 4 years ago

Frontend

Alternative approach

We could make an executable that uses a graphics API like Vulkan to do the rendering

Backend

Other details

From a game logic standpoint, each map can be abstracted to an undirected graph.

This means that each map can easily be represented as a 2d matrix of "countries". They would store:

https://en.wikipedia.org/wiki/Adjacency_matrix

arostron commented 4 years ago

closure, closurescript, javascript, possibly scala (credits to Jacob for that decision)

Roadmap: