What steps will reproduce the problem?
1. Give yourself a weapon_physgun
2. Grab any ragdoll
3. Observe the beam end point position in comparison to your target
What is the expected output? What do you see instead?
The beam should be attached to the physics bone you shot. Instead, you see the
beam end point being rendered by an offset around the origin.
Original issue reported on code.google.com by mcwattersandrew@gmail.com on 28 Aug 2012 at 4:01
Original issue reported on code.google.com by
mcwattersandrew@gmail.com
on 28 Aug 2012 at 4:01