To overcome limitations in providing additional binds and impulses to players,
a new module for binding should be provided that can be hooked up to a gamemode
and addon options menu, separate from the game options menu.
This would provide a layer of abstraction that keeps players from having to
manually set binds to unlock additional functionality out of gamemodes and
addons, and keeps the gamemode API free of generic binds that would otherwise
occupy this position.
Original issue reported on code.google.com by mcwattersandrew@gmail.com on 26 Mar 2013 at 5:15
Original issue reported on code.google.com by
mcwattersandrew@gmail.com
on 26 Mar 2013 at 5:15