artberri / rollup-plugin-istanbul

Seamless integration between Rollup and Istanbul
MIT License
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Bump engine.io and socket.io in /examples/karma #42

Closed dependabot[bot] closed 2 years ago

dependabot[bot] commented 2 years ago

Bumps engine.io and socket.io. These dependencies needed to be updated together. Updates engine.io from 3.4.2 to 3.6.0

Release notes

Sourced from engine.io's releases.

3.6.0

Bug Fixes

  • add extension in the package.json main entry (#608) (3ad0567)
  • do not reset the ping timer after upgrade (1f5d469)

Features

  • decrease the default value of maxHttpBufferSize (58e274c)

This change reduces the default value from 100 mb to a more sane 1 mb.

This helps protect the server against denial of service attacks by malicious clients sending huge amounts of data.

See also: https://github.com/advisories/GHSA-j4f2-536g-r55m

  • increase the default value of pingTimeout (f55a79a)

Links

3.5.0

Features

  • add support for all cookie options (19cc582)
  • disable perMessageDeflate by default (5ad2736)

Links

Changelog

Sourced from engine.io's changelog.

3.6.0 (2022-06-06)

Bug Fixes

Features

  • decrease the default value of maxHttpBufferSize (58e274c)

This change reduces the default value from 100 mb to a more sane 1 mb.

This helps protect the server against denial of service attacks by malicious clients sending huge amounts of data.

See also: https://github.com/advisories/GHSA-j4f2-536g-r55m

  • increase the default value of pingTimeout (f55a79a)

6.2.0 (2022-04-17)

Features

  • add the "maxPayload" field in the handshake details (088dcb4)

So that clients in HTTP long-polling can decide how many packets they have to send to stay under the maxHttpBufferSize value.

This is a backward compatible change which should not mandate a new major revision of the protocol (we stay in v4), as we only add a field in the JSON-encoded handshake data:

0{"sid":"lv_VI97HAXpY6yYWAAAC","upgrades":["websocket"],"pingInterval":25000,"pingTimeout":5000,"maxPayload":1000000}

6.1.3 (2022-02-23)

Bug Fixes

  • typings: allow CorsOptionsDelegate as cors options (#641) (a463d26)
  • uws: properly handle chunked content (#642) (3367440)

... (truncated)

Commits
  • f62f265 chore(release): 3.6.0
  • f55a79a feat: increase the default value of pingTimeout
  • 1f5d469 fix: do not reset the ping timer after upgrade
  • 3ad0567 fix: add extension in the package.json main entry (#608)
  • 58e274c feat: decrease the default value of maxHttpBufferSize
  • b9dee7b chore(release): 3.5.0
  • 19cc582 feat: add support for all cookie options
  • 5ad2736 feat: disable perMessageDeflate by default
  • f632269 chore: bump ws version
  • ddb80a2 ci: migrate to GitHub Actions
  • See full diff in compare view


Updates socket.io from 2.3.0 to 2.5.0

Release notes

Sourced from socket.io's releases.

2.5.0

:warning: WARNING :warning:

The default value of the maxHttpBufferSize option has been decreased from 100 MB to 1 MB, in order to prevent attacks by denial of service.

Security advisory: https://github.com/advisories/GHSA-j4f2-536g-r55m

Bug Fixes

  • fix race condition in dynamic namespaces (05e1278)
  • ignore packet received after disconnection (22d4bdf)
  • only set 'connected' to true after middleware execution (226cc16)
  • prevent the socket from joining a room after disconnection (f223178)

Links:

2.4.1

This release reverts the breaking change introduced in 2.4.0 (https://github.com/socketio/socket.io/commit/f78a575f66ab693c3ea96ea88429ddb1a44c86c7).

If you are using Socket.IO v2, you should explicitly allow/disallow cross-origin requests:

  • without CORS (server and client are served from the same domain):
const io = require("socket.io")(httpServer, {
  allowRequest: (req, callback) => {
    callback(null, req.headers.origin === undefined); // cross-origin requests will not be allowed
  }
});
  • with CORS (server and client are served from distinct domains):
io.origins(["http://localhost:3000"]); // for local development
io.origins(["https://example.com"]);

In any case, please consider upgrading to Socket.IO v3, where this security issue is now fixed (CORS is disabled by default).

Reverts

  • fix(security): do not allow all origins by default (a169050)

Links:

... (truncated)

Changelog

Sourced from socket.io's changelog.

2.5.0 (2022-06-26)

Bug Fixes

  • fix race condition in dynamic namespaces (05e1278)
  • ignore packet received after disconnection (22d4bdf)
  • only set 'connected' to true after middleware execution (226cc16)
  • prevent the socket from joining a room after disconnection (f223178)

4.5.1 (2022-05-17)

Bug Fixes

  • forward the local flag to the adapter when using fetchSockets() (30430f0)
  • typings: add HTTPS server to accepted types (#4351) (9b43c91)

4.5.0 (2022-04-23)

Bug Fixes

  • typings: ensure compatibility with TypeScript 3.x (#4259) (02c87a8)

Features

  • add support for catch-all listeners for outgoing packets (531104d)

This is similar to onAny(), but for outgoing packets.

Syntax:

socket.onAnyOutgoing((event, ...args) => {
  console.log(event);
});
  • broadcast and expect multiple acks (8b20457)

Syntax:

io.timeout(1000).emit("some-event", (err, responses) => {
</tr></table> 

... (truncated)

Commits
  • baa6804 chore(release): 2.5.0
  • f223178 fix: prevent the socket from joining a room after disconnection
  • 226cc16 fix: only set 'connected' to true after middleware execution
  • 05e1278 fix: fix race condition in dynamic namespaces
  • 22d4bdf fix: ignore packet received after disconnection
  • dfded53 chore: update engine.io version to 3.6.0
  • e6b8697 chore(release): 2.4.1
  • a169050 revert: fix(security): do not allow all origins by default
  • 873fdc5 chore(release): 2.4.0
  • f78a575 fix(security): do not allow all origins by default
  • Additional commits viewable in compare view


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dependabot[bot] commented 2 years ago

Looks like these dependencies are no longer a dependency, so this is no longer needed.

dependabot[bot] commented 2 years ago

OK, I won't notify you again about this release, but will get in touch when a new version is available.

If you change your mind, just re-open this PR and I'll resolve any conflicts on it.