Implement functionality to use any custom geometry as a target instead of a super-triangle.
InitializeWithGrid.h contains functions to initialize triangulation with regular or irregular grids:
/**
* Make a triangulation that uses regular grid triangles instead of
* super-triangle
*
* @tparam T type of vertex coordinates (e.g., float, double)
* @param xmin minimum X-coordinate of grid
* @param xmax maximum X-coordinate of grid
* @param ymin minimum Y-coordinate of grid
* @param ymax maximum Y-coordinate of grid
* @param xres grid X-resolution
* @param yres grid Y-resolution
* @param out triangulation to initialize with grid super-geometry
*/
template <typename T>
void initializeWithRegularGrid(
const T xmin,
const T xmax,
const T ymin,
const T ymax,
const std::size_t xres,
const std::size_t yres,
Triangulation<T>& out)
/**
* Make a triangulation that uses irregular grid triangles instead of
* super-triangle. Irregular grid is given by collections of X- and Y-ticks
*
* @tparam T type of vertex coordinates (e.g., float, double)
* @tparam TXCoordIter iterator dereferencing to X coordinate
* @tparam TYCoordIter iterator dereferencing to Y coordinate
* @param xfirst beginning of X-ticks range
* @param xlast end of X-ticks range
* @param yfirst beginning of Y-ticks range
* @param ylast end of Y-ticks range
* @param out triangulation to initialize with grid super-geometry
*/
template <typename T, typename TXCoordIter, typename TYCoordIter>
void initializeWithIrregularGrid(
const TXCoordIter xfirst,
const TXCoordIter xlast,
const TYCoordIter yfirst,
const TYCoordIter ylast,
Triangulation<T>& out)
Implement functionality to use any custom geometry as a target instead of a super-triangle.
InitializeWithGrid.h
contains functions to initialize triangulation with regular or irregular grids: