Closed zinuok closed 3 years ago
After some debugging, I found the cause.
for some reason, I rounded the x,y coordinates of points and lines. The problem was caused by overlapping different lines with the same x and y. If no rounding is done, a triangle is created well.
Hello, I'm using following commands,
However, the result triangles sometimes cross over, making ill-shaped mesh But this does not always happen. (also, I found that this does not happen at all if only a point is used, but if a line is added, this case occurs quite a bit.) Are there any tips or methods to prevent this??