it seems to be possible in non gm sims (and presumably with scripts) space debris, also presumably beacons take up a slot anomaly types past what is seen in a standard sim seem not to be able to be spawned at all - in 2.6 they spawned with incorrect scan information, presumably this is unchanged (but needs testing)
it seems to be possible in non gm sims (and presumably with scripts) space debris, also presumably beacons take up a slot anomaly types past what is seen in a standard sim seem not to be able to be spawned at all - in 2.6 they spawned with incorrect scan information, presumably this is unchanged (but needs testing)