artemis-nerds / protocol-docs

Unofficial documentation for the Artemis network and file protocols, written by the Artemis community
https://artemis-nerds.github.io/protocol-docs/
MIT License
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Biomech open questions #153

Open StarryWisdom opened 6 years ago

StarryWisdom commented 6 years ago

Two questions regarding non gmed biomechs which may shed light elsewhere

1) how do they appear orange ??? 2) how do they all become hostile at once ???

1 is the most odd - side 30 could be tested via scripting, but I'm guessing its not that which means its ? another bit field? I am unsure if biomechs spawned via gm scripts are orange if so how?

2) is presumably via altering bit fields somewhere to do with hostile status (but where?)

I think there is something wrong with our understanding of sides (but with the scan bitmaps figured out I think we are closer)

StarryWisdom commented 6 years ago

Biomechs are made orange via the race key of biomech, however I cant reproduce them turning red via my scripting (and packet dumps reveal nothing I can see that would make them red)

StarryWisdom commented 6 years ago

posted here as I wonder if related npc IsEnemy (npc1.6) seems to do nothing client side at the moment - at least related to if they are red or not (I assume that is the best way to judge)

aiden-w-135752345 commented 3 years ago

simpleEvent:0x19 (0xf754c8fe:0x19) has an int payload where 0 makes bioMechs look orange, and 1-4 makes them look red. See #198