Open antranapp opened 9 months ago
try this one https://github.com/ijingo/ffmpeg-kit/tree/xros
@ijingo the xros is missing the x86_64 architecture for any visionOS device simulator, what would be the diff to add support to it?
@ijingo the xros is missing the x86_64 architecture for any visionOS device simulator, what would be the diff to add support to it?
@BProg Since Apple officially does not support Intel-based devices for developing visionOS, in my opinion, there is little point in compiling libraries for the x86_64 architecture. If you need it, you can modify it yourself.
@ijingo the xros is missing the x86_64 architecture for any visionOS device simulator, what would be the diff to add support to it?
@BProg Since Apple officially does not support Intel-based devices for developing visionOS, in my opinion, there is little point in compiling libraries for the x86_64 architecture. If you need it, you can modify it yourself.
Vision OS simulator has both architectures arm64 and x86_64, apple oficialy supports building for any visionOS simulator device that requires x86_64 arch. This is needed when someone wants to build the app for testing on the simulator, thanks for the base visionOS support, will look further myself :)
Is your feature request related to a problem? Please describe. No
Describe the solution you'd like N/A
Describe alternatives you've considered We can release build an iOS app and release it on visionOS platform instead, but the experience is not nice and it doesn't support fully immersive environment
Platform visionOS
Additional context It's really great if we can use FFMPEGKit to build native visonOS apps