Closed arthurmco closed 3 years ago
This seems to be happening a little bit less, after the logic engine rewrite.
Maybe they were related to timing/memory issues?
They might be happening due to floating point things.
I fixed a deadlock problem in the pathfinder (155f535) that had floating point issues as the cause.
It stopped doing that for now.
Closing if this does not happen anymore
Pathfinder seems to hang randomly on certain ocasions, inside a very time consuming loop inside the
PathFinder.cpp
file, starting at line 183. Here is the loopThis causes the game to freeze
It do not seem to be related with position, object, terrain height of the origin or destiny
It also seem to be more common in Windows, but also happens in Linux as well, though more rarely.