I lost a fair amount of time building for iOS simply because the Camera Usage reason was not filled in, sadly with Unity this can lose a lot of time due to the way it builds iOS.
The toolkit should verify the existence of either:
An existing info.plist (preferably reading to check camera reason, not not critical)
or
Check the Camera Usage reason is filled in the player settings.
This will save a lot of heartache making builds.
This should be validated as a pre or post build validation.
I lost a fair amount of time building for iOS simply because the Camera Usage reason was not filled in, sadly with Unity this can lose a lot of time due to the way it builds iOS.
The toolkit should verify the existence of either:
This will save a lot of heartache making builds.
This should be validated as a pre or post build validation.