is a tricky job. It's a bit easier building it initially as a separate mac app because it's faster to iterate and we have more input devices to work with.
Background
Our VIR assets have always been done in 3d and then we've worked with the rendered outputs, so it might be possible to get some of the original assets. I'll ask @robertlenne.
Advantages
We can consolidate the code bases among two shipped apps, and makes it much easier for eidolon integration if wanted.
Experiment in a Pod View Controller
Finally get some consistency between iPad + iPhone versions ( Eigen, for example doesn't support VIR )
Improve the animation between an artwork and VIR
Removes the uncanny valley around our parallax implementation
It will save many megabytes of initial download time on our apps.
We currently have 2 separate versions of View In Room, with different features.
Now all our apps are iOS8+ we can use SceneKit to generate a view in room, room.
Outline
I made a quick prototype of this as a mac app in swift
But going from that, to
is a tricky job. It's a bit easier building it initially as a separate mac app because it's faster to iterate and we have more input devices to work with.
Background
Our VIR assets have always been done in 3d and then we've worked with the rendered outputs, so it might be possible to get some of the original assets. I'll ask @robertlenne.
Advantages