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artumino
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PapyrusVR
Initial SKSE Plugin to expose OpenVR to Papyrus, feel free to make suggestions and open issues. BEWARE this is not a stable release, once PapyrusVR will be ready It will be published on the nexus.
GNU Lesser General Public License v3.0
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Merge Kinematics branch
#14
artumino
closed
6 years ago
0
"Laser" pointer?
#13
TheCherry
opened
6 years ago
1
New hook thanks to lfrazer, beginning restructure, OpenVR 16 Wrapper ready for testing, Basic Coordinate Conversion, LICENSE Change
#12
artumino
closed
6 years ago
0
SteamVR Input Actions and ActionSets stop Skyrim from receiving input events
#11
artumino
opened
6 years ago
4
Pushing input Events into actionscript for handling
#10
Odie
opened
6 years ago
13
introduced lock-guards when using mutex
#9
jacksoncougar
closed
6 years ago
1
Feature std lock guard
#8
jacksoncougar
closed
6 years ago
2
Vector length member function
#7
jacksoncougar
closed
6 years ago
0
Check for handle overflow/Better handle assignment
#6
artumino
opened
6 years ago
0
Vector zero as struct member
#5
jacksoncougar
closed
6 years ago
0
Code Style Guide
#4
jacksoncougar
opened
6 years ago
1
Every Game dependent variable needs to be properly reset after GameLoad
#3
artumino
opened
6 years ago
0
Array size mismatch
#2
jacksoncougar
closed
6 years ago
2
Memory leak?
#1
jacksoncougar
closed
6 years ago
1