artur-graniszewski / DLSS-Enabler

Simulate DLSS Upscaler and DLSS-G Frame Generation features on any DirectX 12 compatible GPU in any DirectX 12 game that supports DLSS2 and DLSS3 natively.
MIT License
137 stars 1 forks source link

test beta7 in rx5700xt #12

Open MK-JH opened 1 week ago

MK-JH commented 1 week ago

Hello, dear Artur Thank you for this wonderful program I tested the latest build(beta 7) on several different games and the game latnccy is completely gone and that's great. There are 3 problems, one is that the game crashes after playing for a while And secondly, the frame rate is not stable And thirdly, the frame limiter does not work properly and you have to enter 1 frame more than the desired number My graphic card is rx 5700xt thank you

artur-graniszewski commented 1 week ago

Hi. Thanks for the feedback.

Please try the latest BETA8 build: https://github.com/artur-graniszewski/DLSS-Enabler/releases/tag/3.02.000.0-beta8

It should fix the crashes and improve the frame rate stability.

Please let me know if it solves your issues.

MK-JH commented 1 week ago

Hi. Thanks for the feedback.

Please try the latest BETA8 build: https://github.com/artur-graniszewski/DLSS-Enabler/releases/tag/3.02.000.0-beta8

It should fix the crashes and improve the frame rate stability.

Please let me know if it solves your issues.

thank you I tested the beta8 build The problem of crashing games has been solved Frame stability has improved compared to the previous build, but there is still a problem with frame stability

I tested the beta version 8 on the God of war ragnarok game, the frame generation is not activated by activating the nvidia dlss FG option in the game menu, but it works with Fsr3 FG without any problems.