artur-graniszewski / DLSS-Enabler

Simulate DLSS Upscaler and DLSS-G Frame Generation features on any DirectX 12 compatible GPU in any DirectX 12 game that supports DLSS2 and DLSS3 natively.
MIT License
235 stars 4 forks source link

Destroy All Humans 2 - 3.02 BETA 11 #16

Open Mudgie0205 opened 1 month ago

Mudgie0205 commented 1 month ago

-Running on Steam Deck -Installed through protontricks in \win64 folder where nvngx_dlss.dll is located -Tried renaming nvngx.dll from beta 11 to nvngx_dlss.dll. -Disabled NVIDIA check -Used WINEOVERRIDES launch option

Not sure if I'm missing something. Help is much appreciated. This isn't on the testing list however may be worth looking into

artur-graniszewski commented 1 month ago

Hi, the third step is incorrect.

You should have found a nvngx_dlss.dll file that comes with the game, copy it and name that copy "nvngx.dll" instead.

Mudgie0205 commented 1 month ago

Deleted the files, restored original nvngx_dlss file, tried again but renaming it to nvngx.dll and replacing 185KB mod file after copying mod files over. Still not working :/

artur-graniszewski commented 1 month ago

Please upload dlss-enabler.log and share the link

Mudgie0205 commented 1 month ago

Log file is empty

dlss-enabler.log

image

artur-graniszewski commented 1 month ago

Ok, that means the game didn't load version.dll that comes with my mod, rename it to winmm.dll and see if the log is filled with data, if not, try dbghelp.dll filename

Mudgie0205 commented 1 month ago

Still got nothing :/

artur-graniszewski commented 1 month ago

Did you remember to update WINEDLLOVERRIDES parameter accordingly? Could you copy paste it here?

Mudgie0205 commented 1 month ago

WINEDLLOVERRIDES="winmm,dxgi=n,b" %COMMAND%

WINEDLLOVERRIDES="dbghelp,dxgi=n,b" %COMMAND%

Neither of them seem to work