artur-graniszewski / DLSS-Enabler

Simulate DLSS Upscaler and DLSS-G Frame Generation features on any DirectX 12 compatible GPU in any DirectX 12 game that supports DLSS2 and DLSS3 natively.
MIT License
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support for Black Myth Wukong? #4

Open VelasquezZZ12 opened 3 weeks ago

VelasquezZZ12 commented 3 weeks ago

Will there be native support for Black Myth Wukong? because I tested it, the FG synchronization was strange and also the hair on the character and other textures were strange, just like when there is no sharpness

jeevithakannan2 commented 3 weeks ago

Did DLSS frame generation work for you? I am using linux and is not working

artur-graniszewski commented 3 weeks ago

Will there be native support for Black Myth Wukong? because I tested it, the FG synchronization was strange and also the hair on the character and other textures were strange, just like when there is no sharpness

The app is already supported, especially 8n the beta builds. You can use optiscaler to tweak the sharpness of the image. As for the other artefacts - I would have to see them to suggest any solution.

artur-graniszewski commented 3 weeks ago

https://github.com/artur-graniszewski/DLSS-Enabler/releases/tag/3.01.001.0-beta11

VelasquezZZ12 commented 3 weeks ago

A geração de quadros DLSS funcionou para você? Estou usando Linux e não está funcionando

I'm using Win and the FG works but there are sometimes ghots problems on the hud and artifacts on the character

VelasquezZZ12 commented 3 weeks ago

Haverá suporte nativo para Black Myth Wukong? porque eu testei, a sincronização do FG estava estranha e também o cabelo do personagem e outras texturas estavam estranhas, assim como quando não há nitidez

O aplicativo já é suportado, especialmente nas compilações beta. Você pode usar o optiscaler para ajustar a nitidez da imagem. Quanto aos outros artefatos, eu teria que vê-los para sugerir alguma solução.

I have an artifact on the character and vegetation, is it also possible to use a reshader with the mod?

artur-graniszewski commented 2 weeks ago

Haverá suporte nativo para Black Myth Wukong? porque eu testei, a sincronização do FG estava estranha e também o cabelo do personagem e outras texturas estavam estranhas, assim como quando não há nitidez

O aplicativo já é suportado, especialmente nas compilações beta. Você pode usar o optiscaler para ajustar a nitidez da imagem. Quanto aos outros artefatos, eu teria que vê-los para sugerir alguma solução.

I have an artifact on the character and vegetation, is it also possible to use a reshader with the mod?

Yes, rename dxgi.dll provided by Reshade to d3d12.dll, and both mods will work together nicely.

VelasquezZZ12 commented 1 week ago

I did this and it worked correctly, thank you very much But I have this problem in the game, so I made this video to demonstrate link youtube https://www.youtube.com/watch?v=zggH0mnMxCI How can I solve it?

artur-graniszewski commented 1 week ago

Hi,

this is a well known bug in game engine. Just make sure your in-game screen resolution matches the actual display resolution.

willymai commented 16 hours ago

i got error with DLSS and Frame Generation On

is it known issue @artur-graniszewski ?

https://github.com/user-attachments/assets/c17f0e6f-a469-4636-b916-9a98dd54ee06