arturoc / nvidia-texture-tools

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Fix for trunk's out of date C# bindings #184

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
In the trunk, the C# bindings are out of date. We'd like to use NVTT in our 
project, so I updated the C# bindings based on some changes I found lingering 
around the 2.0 branch. The attached .patch file got us up and running on 
Windows, though I'm unable to test it on other platforms.

If the implementation found in the 2.0 branch is preferred, let me know. I have 
no problem pulling the couple of changes that allowed C# bindings to work into 
trunk, and fixing them this way instead. Just let me know what the preferred 
solution is so that other C# developers can have access to the BeginImage and 
WriteData handlers.

Original issue reported on code.google.com by r...@sickheadgames.com on 31 Jan 2013 at 1:45

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GoogleCodeExporter commented 8 years ago
I have apologize for the delay integrating this. I'm finally updating the 
wrapper based on your patch and some additional changes.

Original comment by cast...@gmail.com on 11 Jun 2014 at 9:01

GoogleCodeExporter commented 8 years ago
This issue was closed by revision r1387.

Original comment by cast...@gmail.com on 11 Jun 2014 at 9:02

GoogleCodeExporter commented 8 years ago
Thanks!

Original comment by t...@sickheadgames.com on 11 Jun 2014 at 9:04