Closed GoogleCodeExporter closed 8 years ago
This is certainly possible. However, the the InputOptions API is deprecated,
instead I now favor an imperative API using the Surface and CubeSurface
classes. The way to do what you suggest is now using:
Surface::setImage2D(Format format, Decoder decoder, int w, int h, const void *
data);
for example:
surface.setImage2D(Format_DXT1, Decoder_D3D9, w, h, data);
If you would still wish to extend the InputOptions API, I'd be happy to
integrate your patches.
Original comment by cast...@gmail.com
on 21 May 2014 at 5:55
Ah, then perhaps the problem is that the C# bindings are out of date, since I
do not have access to that API.
Original comment by ja...@sickheadgames.com
on 21 May 2014 at 8:13
Ah, yes, I haven't exposed the new API through the C# wrapper yet. If you would
like to submit patches to the wrapper, I think many users would highly
appreciate it!
Original comment by cast...@gmail.com
on 22 May 2014 at 7:12
I'm not certain yet if we intend to continue using this library. We are also
considering some alternatives (like FreeImage), but if I decide to start work
on this I will let you know first.
Thanks.
Original comment by ja...@sickheadgames.com
on 22 May 2014 at 7:14
Original issue reported on code.google.com by
ja...@sickheadgames.com
on 9 May 2014 at 8:34