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arturocepeda
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Cflat
Embeddable lightweight scripting language with C++ syntax
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"Complex" array indexing will throw off the parser
#20
mundusnine
opened
4 months ago
3
char* arrays indexing doesn't work on indexes greater then one.
#19
mundusnine
opened
4 months ago
3
Array initialization for char*[] doesn't work
#18
mundusnine
closed
4 months ago
2
Single char expressions are not supported
#17
mundusnine
closed
4 months ago
3
Added more simple escape chars for most C usecases
#16
mundusnine
closed
4 months ago
2
Fix compilation on Linux
#15
mundusnine
closed
4 months ago
1
When reloading a script with env.load, function in environment will have garbage data
#14
mundusnine
opened
4 months ago
3
Assigning const char* to auto variable makes Cflat error out because of invalid assignement
#13
mundusnine
closed
4 months ago
3
[UnrealModule] Add missing UE_LOG aid
#12
d13lbergmanndasilva
closed
6 months ago
0
Vector rotator functions
#11
d13lbergmanndasilva
closed
6 months ago
0
Unreal UE_LOG support.
#10
d13lbergmanndasilva
closed
6 months ago
0
Support for wide strings
#9
d13lbergmanndasilva
closed
7 months ago
0
Support for dynamic functions like printf, sprintf etc.
#8
CycloneRing
closed
7 months ago
3
Make CflatRegisterSTLVectorCustom work with EASTL vectors
#7
RobDangerous
closed
1 year ago
1
Pre Process Macros & Functions Name Issue
#6
CycloneRing
closed
2 years ago
3
Reducing Token size (alignment) and changing mLine from uint16_t to uint32_t
#5
stephenberry
opened
2 years ago
1
Performance/Memory Usage/Flexibility Improvement - mInstances using std::deque
#4
stephenberry
closed
4 months ago
3
Performance/Cleanliness Improvement - std::string_view
#3
stephenberry
closed
2 years ago
2
Code Improvements - Removing Macros
#2
stephenberry
opened
2 years ago
1
clang compilation, initialization cleanup, unlimited instances, and more...
#1
stephenberry
closed
2 years ago
6