Closed GoogleCodeExporter closed 9 years ago
Fixed in rf6eb11293878
When a level starts, onPlayerJoined is fired for all existing clients
(including bots that may be loaded via 'Robot' line)
Original comment by buckyballreaction
on 6 Feb 2014 at 3:46
Original issue reported on code.google.com by
corteocarl
on 6 Feb 2014 at 1:57