Closed GoogleCodeExporter closed 9 years ago
These are possible regressions from 018a, not 019:
1. This is probably a legit bug
2. This is an issue with rendering when switching between fullscreen/windowed
mode, if that's what you mean by 'looks wrong'. This may be difficult to fix,
see: https://code.google.com/p/bitfighter/issues/detail?id=353#c2
3. This happens because ghostable objects disappear when your ship (control
object) disappears. This has always been with the game, just that it was not
noticeable in 018a and earlier because we blacked out the screen when you died
Original comment by buckyballreaction
on 8 Feb 2014 at 3:45
All three of my assessments were wrong. The proper ones are:
1. This only happens when hosting and you are the only client (so intended
behavior?)
2. Text size issue that was introduced with the read warning message box
refactor
3. Introduced when fixing the 'show enemy mines/textitems when /idle' bug
Original comment by buckyballreaction
on 8 Feb 2014 at 5:18
#3 is fixed in rf976ebb11676
Original comment by buckyballreaction
on 8 Feb 2014 at 6:19
#1 does not happen in 019 even if you are self-hosting and are the only client.
Original comment by watusim...@bitfighter.org
on 8 Feb 2014 at 10:35
I tested #1 again, and even though the sparks continue in 019, bots do come to
a halt if your the only human connected (and self-hosting). So yes, it is a
regression... but it's not apparent yet why.
Original comment by buckyballreaction
on 9 Feb 2014 at 1:19
Fixed part 2... now renders nicely
Original comment by watusim...@bitfighter.org
on 9 Feb 2014 at 11:55
Fixed, probably, but not positive my last checkin had no side effects. Marking
this as complete since all reported (and known) symptoms are fixed.
Original comment by watusim...@bitfighter.org
on 9 Feb 2014 at 2:10
Original issue reported on code.google.com by
watusim...@bitfighter.org
on 8 Feb 2014 at 12:47